"Art speaks where words are unable to explain"
My name is Michael Ghaliy, I’m a 3D Artist, specialised in modelling and texturing for 3D character design, hard surfaces, interior and architectural visualisation to produce and deliver a clean topology and a high resolution rendered images.
I’m also experienced working with 3D animation, UI/UX design, graphic design, and screenwriting. I’m also interested to work with VFX compositing, game design, and 3D printing.
The softwares that I feel comfortable using are Maya, ZBrush, Substance Painter, Marmoset Toolbag, and Renderman.